On the Ho Yay side, there's Daniel/ Wilson.Daniel/ Alice has gained quite a following because of their similarities (both being British and mentally instable, for starters.).A gleeful and sadistic psychopath, Justine feels alive upon testing her humanity and will imprison any survivors to torture and kill later. Taking her lovers, or her "Suitors", Justine tortures them and blinds them, driving them insane and turning them into murderous monsters that will target anyone in her chambers while leaving innocents there to even test herself on saving them. Complete Monster: Justine Florbelle- revealed to be the Player Character-growing into a narcissistic psychopath, takes innocents and places them in her "Cabinet of Perturbation" to test them, torture them-both physically and psychologically-and murder them.It's worth noting that this was an Invoked Trope by the Dev team, as the dev diary in the area notes that they wanted to give the players a break to "reset" before ramping up the scares again.After the heart-stopping panic of the water demon in the cellar Daniel arrives at a peaceful (if slightly bizarre) Back Hall.It was considered one of the scariest games ever made, which prompted multiple people to be too scared to play it, but love to watch people getting scared by it. Better as a Let's Play: At the height of its popularity, Amnesia: The Dark Descent was all the rage among Let's Play.Servant Brute's theme when present, being an iconic theme that perfectly encapsulates the extreme danger of the most powerful enemy in the game, its grotesque and otherworldly appearance, and the terror of what will happen if it finds you.Agrippa's theme gives out a sense of mystery and wonder.The end credit theme that plays if you chose the Downer Ending is a very somber track that gives out the feeling of defeat.Daniel's theme is very moving and epic track with a gothic undertone.It is a beautiful and calming piece that provides much-needed relief from the terrifying chase earlier. The peaceful music that plays in the back hall after escaping the water monster.However, certain quirks of its past and present behavior suggests that it is far more complex than that. Initially it appears to be no more than a characterless spirit, simply there to act as a Big Bad and railroad Daniel into completing the game. To put it another way, would a human being trapped on another world torture and kill animals of a lower intelligence if it was the only way return to Earth? And it should be noted that Alexander doesn't enjoy torturing people. Many times, Alexander displays his callous attitude towards the humans he tortures as if they were no different from the dogs he had experimented on previously, but it is made clear in the notes, diaries and cylinders that he is originally from an alien race far more advanced than ours, and you can't help but wonder about his sorrow at being trapped in an alien world, separated from his wife and anyone of his own kind, doomed to die a slow and lonely death unless he finds a way back home. Is he as dense as the flashbacks imply, or is it an act? Does he really regret torturing and killing all those people or is he just mad at Alexander for lying to him regarding his promise to keep him safe from the Shadow?
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